![]() Remember: if Animate mode is on, your actions only affect the current frame if Animate mode is off, your actions are applied to the entire fractal. If the settings on the Clipboard have no animation keys (copied with Animate mode on, or from a non-animated fractal), any existing animation keys will be removed. You must turn off Animate mode before pasting settings with animation keys (copied when Animate mode is off).Ĭopies settings from the Clipboard, overwriting any animation keys. The behavior of the Copy and Paste commands depends on whether or not Animate mode is on.Īnimate mode on Animate mode off Copies the settings at the current frame to the Clipboard, without any animation keys.Ĭopies the settings for the entire frame range to the Clipboard, including all animation keys.Ĭopies settings from the Clipboard, inserting animation keys when necessary, just as if you entered all values manually. You can copy locations, transformations, formulas, coloring settings, gradients, layers, and even entire fractals. To jump to the previous and next keys in the entire animation, use the global commands in the animation bar or on the Animation menu instead.Ī powerful way to make global changes to an animation is to copy and paste parts of it, using the Copy and Paste commands found everywhere in Ultra Fractal. Note that the Previous Key and Next Key commands in the right-click menu for a parameter jump to the previous and next keys for that parameter only. To jump to the first key after the current frame, right-click a parameter and click Next Key. To jump to the first key before the current frame, right-click a parameter and click Previous Key. Use the Timeline tool window to delete multiple keys at once. To delete a key at the current frame, right-click a parameter and click Delete Key. To insert a new key at the current frame, right-click a parameter and click Insert Key. But you can also directly work with animation keys by right-clicking on animated parameters, which opens a menu with animation-related commands. Often you will use the Timeline tool window, which also reveals the structure of your animation. In Animate mode, changes you make to the fractal are applied to the current frame only. Ultra Fractal provides various ways to edit and change your animations after you have initially created them. Click the Animate button on the animation bar to turn Animate mode on.
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